I'm researching the role dialogue plays in constructing important characters and will apply my findings to animation, a medium which ordinarily undercuts the importance of speech in favour of exaggerated visuals. I'll examine the ways in which dialogue is most impactfully used and the extent to which it can impart character development that a silent performance doesn't allow. My essay will scrutinise the theory that cinema is a "show, don't tell" art form by addressing questions like; if a filmmaker is made to remove large amounts of dialogue from their film, is it handicapping them or does it force them to be more visually inventive? Does removing exposition, such as in the case of Mad Max, rob them of some character?
Mad Max: Fury Road (2015) |
In researching this, I will touch on how the absence of dialogue is used creatively in films where characters communicate non-verbally and more subtly. I hypothesise that a tone of voice can communicate as much as a detailed facial performance. I'll also touch on narration as an example of how adding another voice, be it an omniscient narrator, a subjective or first person perspective, completely changes our relationship and perception of the characters onscreen.
I'll develop my own scriptwriting skills as I have previously shied away from using dialogue out of fear of writing clichés. By gaining a broad understanding of the impact of dialogue and physicality, I'll be more of a well-rounded filmmaker. I've always enjoyed dramatic monologues, so to be able to write my own would be an important string to add to my bow. I also hope to carve out my own writing style and not simply mimic existing filmmakers.
As a culmination of my research, I'll animate a short conversation between two people that conveys their characters, relationship, tone and general disposition. I'll keep the character designs and background minimal so the animation is the focus of the scene.
In Bruges (2008) |
It's definitely worth exploring Tarantino's films as he uses dialogue not just to advance the plot but to provide detailed context about the characters in a social setting. I'll examine also Martin McDonaugh's work and "Anomalisa", in which every character besides the leads have exactly the same voice which lends it a detached, uncanny feeling.
Anomalisa (2016) |
Falstaff: Chimes at Midnight (1965) |
Here's my bibliography so far:
·
Cavna, M (2012) ‘PIXAR TIPS: ‘Brave’ artist
Emma Coats shares her storytelling wit and wisdom on Twitter (#Followher)
·
Corliss, R. (1970) ‘The Limitations of
Kracaucer’s Reality’, Cinema Journal,
Vol. 10, No. 1 pp. 15-22
faces-in-objects?
Accessed (20/10/18)
·
Gibbs, J (2002) Mise-en-scène: Film Style and Interpretation, U.S.A, Columbia
University Press p.43
·
Hayes, D. Webster, C (2013) Acting and Performance for Animation. U.S.A, Focal Press
·
Hooks, E (2000) Acting for Animators, 3rd Edition, U.S.A, Routledge
·
Hospers, J (1980) Truth and Fictional
Characters, The Journal of Aesthetic
Education, Vol. 14, No.3, p.
·
Jaeckle, J (2013) Film Dialogue, U.S.A, Columbia University Press, p.58 (and the
preface and intro)
·
Kozloff, S (2000) Overhearing Film Dialogue, U.S.A, University of California Press,
pp. 43-48
·
Kracauer, S (1960) Theory of Film, London; New York, Oxford University Press
·
Mackendrick, A (2004), On Filmmaking – An Introduction to the Craft of the Director, London,
Bloomsbury, p.160-164
·
McKee, R. (1999), Story – Substance, structure, style, and the principles of
screenwriting, USA, Methuen, p.344
·
Robson, D (2014) Neuroscience: why do we see faces in everyday objects? Available
at: http://www.bbc.com/future/story/20140730-why-do-we-see-
·
Sampson, R (2015) ‘Quintissential Quentin
Tarantino Template’, Film Inquiry: Available at: https://www.filminquiry.com/quintessential-quentin-tarantino-template/ Accessed: 8/10/18
·
Storrier, K. ‘The use of Narration in ‘The
Shawshank Redemption’, Shorescripts,
Available at: https://www.shorescripts.com/the-use-of-narration-in-the-shawshank-redemption/.
Accessed: 25/09/18
·
Thomas, F, Johnston, O (1981) The Illusion of Life, U.S.A, Disney
Editions
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